Andrew3dart commented on Create an illustrative 2D cel-shading render from 3D objects I know this is super old comment... but if anyone is wondering how to do this, you would add a layer shader in the luminance texture, add what ever image you want, then set it to multiply.
Andrew3dart commented on Create an illustrative 2D cel-shading render from 3D objects
I know this is super old comment... but if anyone is wondering how to do this, you would add a layer shader in the luminance texture, add what ever image you want, then set it to multiply.