In this new free tutorial, we will see all things related to audio management within After Effects.
We'll learn how to manipulate our audio files to be effective during animations synchronization on sound events.
We will discover the different methods of synchronization on a concrete scenario, based on a music composed by Obny .
- Learn how to play and listen your sounds in After Effects, and how to add useful markers in real time.
- Semi-manual synchronization using keyframes and expressions
- Automatic synchronization with extracted audio data, and use of expressions to exploit them
- Use (optional) of Sound Keys to recreate the previous steps more quickly and with better flexibility.
- Adding a kaleidoscope effect for a more complex scene from our simple animation.
And as a bonus (at 40min), we will see how to create sounds directly in After Effects, generated in real time by our animations, for sounds that have nothing to envy to our good old R2D2 ;)
Awesome tutorials, thank you from California!
I have tried this but the effect on my solid form doesn't use comp size. It's smaller in stead of full screen. How is this? thanks.
The exact same is happening to me. Need help!
Guys, place another solid under the bass layer. just a solid. Then it works full screen..! :)
Wow! Many thanks, man. Years have passed since I last visited this page and now I got into the mood of creating this effect again, after hearing a mesmerizing song. Thank you, the solution worked!
And even if I precompose first,it's not always working. It works with 1 of my 4 layers if I turn on 3D layer (manipulation). I can't see what the problem is.
I've watched along the tutorial, then tried on AE CS6. When I add an Adjustment Layer above one of the solid with CC Kaleida effect, doesn't work like in your tutorial: it shows the kaleidoscopic flower only in the size of the solid (in my 200x200px solid), but it doesn't extend on all the size of the composition.
place another solid under the Kick layer. just a solid. Then it works full screen..! :)
Workaround: precompose every single solid then in a main composition apply adjustment layers like in the tutorial. I've tried a little experiments here. Probably I'm gonna leave my brain stuck in here :D
i tried this and it did not work. still remaining to the 200px by 200px solid and not the whole composition :<
Guys, place another solid under the kick layer. just a solid. Then it works full screen..! :)
Is there any chance you guys can make this video work, would love to learn it.
hi there
I didn´t know before what Trapcode Sound Keys exactly does, but after I had seen this tutorial I thought about a way to achieve the same without this plugin:
You have to create a Solid with the "audio spectrum" effect on it. Then create a Null Object and position it exactly on a specific part of the audio spectrum like it is done in the tutorial with soundkeys. Then apply a expression slider with the following expression:
target = thisComp.layer("your musiclayer");
p = target.fromComp(this.toComp(transform.anchorPoint));
s = target.sampleImage(p,[transform.scale[0]/2,transform.scale[1]/2],true)[3]*100;
the slider now will give you values from 0 to 100 depending on how much the Null-Rectangle is covered by the audio spectrum. Works very nice.
Does anyone know a way how to then apply a falloff to this expression values, similar how it is done with soundkeys? So that the values do fade back smoothly and not so abrupt?
sorry, of course it is the "audio spectrum layer" not "your musiclayer" in the mentioned expression.
I forgot to mention to change the anchor Point of the Null to 50,50 to make it work correctly.
I also have the same issue with kaleida(CC Kaleida CS6), it’s just working inside the square, not multiplying the squares. What’s wrong with this, can anybody help?
place another solid under the "Kick" layer. just a solid. Then it works full screen..! :)
I think i found workaround for this. as far as i was able to translate the french site the workaround is as following(probably only CS6).
1. have the Sound-Squares scaling to the music (usual soundkeys way)
2. place a solid, which is spread all over the composition width and height,
under the last square in the layer palette.
3. set the solid to 1% opacity (probably black works best in this case)
4. set up the adjustment-layer
5. apply the cc-kaleida effect on it.
6. now everything should work right.
Edit: 0,01% in Opacity for the solid works well also.
really helpful
Great TUT! in terms of the CS6 issue, I made a precomp of my 3 square layers + soundkeys, inside that enabled continuously rasterise on the 3 layers, then back outside in the main comp, I enabled collapse transformations. Ive got the adjustment layer in my main comp and its now filling up my entire comp.
Thanks
Yeah thanks for that. How the heck did you find that out?! These silly buggy things annoy me, should be more straight forward.
This is a Top tutorial, the first one that is speaking clearly about audio sync and not only...
also great to take inspiration for other works. Congratulation!
Cesare
soundcloud.com/cr3s
Hi folks,
I don't know why this happens with > CS6 versions but in the end I think I managed the problem for myself.
I finally dragged all 3 cubes into the center of my active comp and then created the adjustment layers for each solid and applied to every adjustment layer the CC Kaleida effect, well, it multiplies everything correctly now.
Hope this helps.
Cheers
Aaren San
Hi me again,
my first solution was not complete so far. You have to activate 3D for the last comp layer.
For example
1. Sound Solid
2. Kaleida Hihat
3. HiHat solid
4. Kaleida Melody
5. Melody solid
6. Kaleida Kick
7. Kick solid [3D]
And don't forget to put your squares directyl into the center of your comp, maybe play around with position to get cool effects.
So - it works now for me!
Regards
Aaren San
Great tutorial. I learnt lot of things from this. Thank You
Tip: - Finally, add another adjustment layer and add "glow" effect. ;) then it looks more amazing.. :)
I've enjoyed watching it. Great tutorial. Thanks! :)
Good job, great tutorial, thanks!
7 YEARS and i'm still visiting this site. thanks for everything <3