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Firegrind - Creating fire with Particular

70min

Archived video

This tutorial was recorded 14 years ago. It remains available as an archive, but the techniques shown may no longer work with current versions of the software.
Project files are no longer provided for download for this reason.

Important notice for english members

Our videos have been translated in English with a voice over, but the After Effects interface remains in French. We are french, and our main community is french. But watch one of the free tutorials to try and listen the english translations.

Avatar Mattrunks
Recorded on 20 December 2010

Information

Thanks to Sebastien Abes for the video. And congrats to Ludovic Masselot for this nice backtail!

We will recreate fire with Trapcode Particular, and then integrate it on a Skateboard video with some compositing.

Preview

In this new video tutorial on After Effects, we will take a look at compositing and visual effects, on a Skateboard video.

We will see how to create from scratch, a fire simulation using the particle system Trapcode Particular . We will also do some rotoscoping and color grading, (based on feeling rather than on the spectrogram).

  • Creating custom flames from simple shape layers
  • Implementation of the different particles layers : flames, sparks, smoke
  • Rotoscoping on the original video to mask some of the particles, and control the light impact on the Skater.
  • Color grading to give more importance to fire and the light emitted by the flames.
  • Compositing of various elements, creation of ground reflections and light interactions on the wall.

You've probably noticed, I don't record often tutorial based on vfx. But if you like it, there will be others!

About the author

I am the Founder of Mattrunks.
I work as Creative Director and Motion Designer in my studio. I also create video tutorials to share my passion of motion.

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