Firegrind - Creating fire with Particular

70min

Archived video

This tutorial was recorded 14 years ago. It remains available as an archive, but the techniques shown may no longer work with current versions of the software.
Project files are no longer provided for download for this reason.

Recorded on 20 December 2010 by Mattias Peresini

Important notice for English members

This tutorial video has been translated into English with a voice-over, but the software interface remains in French.

Information

Thanks to Sebastien Abes for the video. And congrats to Ludovic Masselot for this nice backtail!

We will recreate fire with Trapcode Particular, and then integrate it on a Skateboard video with some compositing.

Preview

In this new video tutorial on After Effects, we will take a look at compositing and visual effects, on a Skateboard video.

We will see how to create from scratch, a fire simulation using the particle system Trapcode Particular . We will also do some rotoscoping and color grading, (based on feeling rather than on the spectrogram).

  • Creating custom flames from simple shape layers
  • Implementation of the different particles layers : flames, sparks, smoke
  • Rotoscoping on the original video to mask some of the particles, and control the light impact on the Skater.
  • Color grading to give more importance to fire and the light emitted by the flames.
  • Compositing of various elements, creation of ground reflections and light interactions on the wall.

You've probably noticed, I don't record often tutorial based on vfx. But if you like it, there will be others!

About the author
Mattias Peresini avatar
Mattias Peresini
mattiasperesini.com

I am the Founder of Mattrunks. I work as Creative Director and Motion Designer in my studio. I also create video tutorials to share my passion of motion.

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